![]() ![]() "And if you play as the white knights, as another example, you can play the good samaritans, helping people and being compassionate or you can play as a fascist, burning people at the stake for criticising you. It's not like you are just an evil guy who wants to rule the world - you've got a past history that explains your reasons. "Now if you play as the necromancers, for example, you will find that you have motivations. Morals of the story We're willing to bet these lot aren't in one of the 'good' factions.Īnd finally, Heroes 5 will also see the return of the sense of moral ambiguity which was present in the previous games: "Good people were not that good, bad people were not that bad, the different factions were not black and white." We wanted to keep all that," says Le Breton. The second concept is, "The epic dimenson of the Might and Magic games - it was always about saving the world or destroying it, fighting hordes of monsters, becoming a very powerful character, exploring huge elements et cetera. The first is the way that the world is divided into factions - but this time around, you'll learn all about the history of how the factions came to exist and their motivations for fighting each other. ![]() Le Breton explains that there are three key concepts they wanted to keep in Heroes 5. So we knew that they wouldn't alienate people who like the Heroes series, and especially that game." They worship Heroes 3, it's like they kneel in front of it each morning when they go to work. "So of course we did more than that but that was the main idea, and Nival was totally in tune with that and with the fans of the Heroes series. "We consulted the fans at a very early stage saying, "We're doing Heroes 5, what are your expectations?" Most of them said, in essence, "We want Heroes 3, with new graphics." That's about it! In fact, it bears a lot more of a resemblance to the third game in the series than its immediate predecessor - and that's the result of a conscious decision made at the start of the design process by developer Nival, as associate producer Erwan Le Breton explains. And the good news is that, judging by what we've seen so far, Heroes of Might and Magic V is no Mission to Moscow. ![]() We can sort of see the link - after all, just as HMMOV 3 is often praised for being the best game yet, we defy anyone to deny that Assignment Miami Beach marked a mid-series high point. It's a bit like the Police Academy series, really." He's here to present the game to us, and he begins by stating: "Heroes of Might and Magic was starting to fall apart. Think Heroes of Might and Magic, think Steve Guttenberg.Īll right, maybe not, but that's how Stéphane Decroix sees it, and he is after all executive producer of the fifth instalment in the turn-based strategy series. ![]()
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